ZIRA THE FLAME ARROW

Lieutenant (Rare)

Archer – Masters of the arrow and bolt, archers can pinpoint and eliminate targets within seconds. Years of training in the art mean they move like lightning showering down shafts to end foes. Most archers are specialists in longbow, shortbow and crossbow.

Orcs – One day Troid had an evil vision that the life of a god would need to be sacrificed to fully drain the energy from the shadow crystal. In his quest for power he lured the Female Orc Goddess, Frithour, the most peaceful of all Gods into a deadly trap. Killing her forever changed the race of Orcs on Ventuna; they became full of anger and resentment at losing their beloved Goddess and their appearance morphed into hideous forms

THRAIN IRONFIST

Mercenary (Common)

Cleric – The Cleric is a fascinating class of character. They are devoted to their Gods and faiths, practising the healing arts to cure and tend to the ill and injured. They are also warriors who will fight with great fervour due to their solid theological belief systems.

Dwarves – Lovers of ale and forgers of weapons. The Dwarves of Ventuna are well known runesmiths that cast runes in fire to manifest magic weaponry and majestic caravans powered by crystals. Dwarves live to about 350 to 400 years and therefore have a long view on life. Their clans and traditions are extremely important to them and they look upon humans as having very short lives.

THORNE NIGHTSTRIKE

Recruit (Starter)

Assassin – Rogues and thieves, the assassins are trained in the art of stealth and subtle attack. They know how to turn everyday objects into lethal weapons. Whether it be poison, blade or a push over the battlements, the Assassin is the master of dishing out death to unsuspecting victims

Dwarves – Lovers of ale and forgers of weapons. The Dwarves of Ventuna are well known runesmiths that cast runes in fire to manifest magic weaponry and majestic caravans powered by crystals. Dwarves live to about 350 to 400 years and therefore have a long view on life. Their clans and traditions are extremely important to them and they look upon humans as having very short lives.

THORIN THE MARKSMAN

Commander (Epic)

Archer – Masters of the arrow and bolt, archers can pinpoint and eliminate targets within seconds. Years of training in the art mean they move like lightning showering down shafts to end foes. Most archers are specialists in longbow, shortbow and crossbow.

Dwarves – Lovers of ale and forgers of weapons. The Dwarves of Ventuna are well known runesmiths that cast runes in fire to manifest magic weaponry and majestic caravans powered by crystals. Dwarves live to about 350 to 400 years and therefore have a long view on life. Their clans and traditions are extremely important to them and they look upon humans as having very short lives.

THANDOR SUNFIRE

Mercenary (Common)

Mage – Mages are magic users who use intelligence and instinct to outwit their opponents. They also usually adhere to worship of Gods and Goddesses as the source of their power using a very structured and methodical approach with their spellcasting. Due to their disciplined study of the arcane they can prove to be deadly to their foes in battle.

Elves – The oldest race of Ventuna that originated from the Northern forests of the world. Typically, elves were forest dwellers for they love nothing more than the refreshing sound of temperate winds blowing through the leaves of the trees. Yet, the onslaught of Oblivion forces drove many to shelter in Last Hope City under the protection of the dome.

THALOR THE LIGHTWARDEN

Commander (Epic)

Cleric – The Cleric is a fascinating class of character. They are devoted to their Gods and faiths, practising the healing arts to cure and tend to the ill and injured. They are also warriors who will fight with great fervour due to their solid theological belief systems.

Elves – The oldest race of Ventuna that originated from the Northern forests of the world. Typically, elves were forest dwellers for they love nothing more than the refreshing sound of temperate winds blowing through the leaves of the trees. Yet, the onslaught of Oblivion forces drove many to shelter in Last Hope City under the protection of the dome.

SYLAS THE WHISPER

Commander (Epic)

Assassin – Rogues and thieves, the assassins are trained in the art of stealth and subtle attack. They know how to turn everyday objects into lethal weapons. Whether it be poison, blade or a push over the battlements, the Assassin is the master of dishing out death to unsuspecting victims

Elves – The oldest race of Ventuna that originated from the Northern forests of the world. Typically, elves were forest dwellers for they love nothing more than the refreshing sound of temperate winds blowing through the leaves of the trees. Yet, the onslaught of Oblivion forces drove many to shelter in Last Hope City under the protection of the dome.

SYLARA THE ENCHANTED

Commander (Epic)

Cleric – The Cleric is a fascinating class of character. They are devoted to their Gods and faiths, practising the healing arts to cure and tend to the ill and injured. They are also warriors who will fight with great fervour due to their solid theological belief systems.

Elves – The oldest race of Ventuna that originated from the Northern forests of the world. Typically, elves were forest dwellers for they love nothing more than the refreshing sound of temperate winds blowing through the leaves of the trees. Yet, the onslaught of Oblivion forces drove many to shelter in Last Hope City under the protection of the dome.

SKAR THE CHIEFTAIN

Commander (Epic)

Warrior – The fighting classes are always primed for battle. Many are veterans due to the neverending onslaught of the dark armies. Trained to fight fearlessly and to the death, warriors are the valiant classes that the people laud praise upon.

Orcs – One day Troid had an evil vision that the life of a god would need to be sacrificed to fully drain the energy from the shadow crystal. In his quest for power he lured the Female Orc Goddess, Frithour, the most peaceful of all Gods into a deadly trap. Killing her forever changed the race of Orcs on Ventuna; they became full of anger and resentment at losing their beloved Goddess and their appearance morphed into hideous forms.

SERAPHINA THE DEADLY SHADOW

Conqueror (Legendary)

Assassin – Rogues and thieves, the assassins are trained in the art of stealth and subtle attack. They know how to turn everyday objects into lethal weapons. Whether it be poison, blade or a push over the battlements, the Assassin is the master of dishing out death to unsuspecting victims

Dwarves – Lovers of ale and forgers of weapons. The Dwarves of Ventuna are well known runesmiths that cast runes in fire to manifest magic weaponry and majestic caravans powered by crystals. Dwarves live to about 350 to 400 years and therefore have a long view on life. Their clans and traditions are extremely important to them and they look upon humans as having very short lives.

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