HeC holders can earn high returns via adding liquidity to pools, and farming.
Heroes Chained (HC) is a real time fantasy action RPG game, where the player becomes a Guild Master and gathers heroes. It introduces the Play And Earn” concept to GameFi, challenging “Play To Earn”.
Set on the world of Ventuna, home to many races and lands, where dark forces under the leadership of the Dark Lord Oblivion and his minions have spread their malign “fog” to allow them to conduct a reign of terror. Set against them, a brave band of heroes created Last Hope City as a hidden refuge against the Dark Lord’s reach and influence. This is where you start your quest to free Ventuna from his influence; the game is a next-level Fantasy RPG!Build your guild. Gather Heroes. Craft Gear. Upgrade your Caravan. Be the ultimate guild in the city. Go to the tavern. Socialize. Make friends, team up, and clan.
Inside the city walls, battle PvP at arenas, tournaments, and leagues; official or unofficial.
Go beyond the city walls for missions, quests, and dungeons. Defeat enemies, uncover nodes and buy the land to claim them. Explore the dark world of Lord Oblivion. The further you go, the harder it gets.
We use the term 'Game First' because we were gamers before we were blockchainers. We still are. In fact, we'd like our fellow gamers to really want to play our game. And we know without a state-of-the-art gaming experience, they won't want to play. For that very reason, we developed Heroes Chained, a fully immersive and magical fantasy game that's fun to play. A game world that players truly want to belong to; a Metaverse linked to other Metaverses, an organic economy. This is our ethos! The Quest is Upon Us!
Play And Earn is greater than Play To Earn, because both types make players earn the same way, and P&E is more fun to play than P2E by definition. P2E brings players from coiners, people playing to earn. When we compare the metrics like daily active users of P2E to gaming, we see that that’s the tip of the iceberg even though the modes are play-to-earn vs pay to play/win. P&E adds the real gamers to the list, onboarding the entire iceberg.
fun(P&E) > fun(P2E) => economy(P&E) > economy(P2E)
The new GameFi projects that focus on game experience first will classify and announce themselves in this group. We may see games move from “P2E to “P&E” and maybe see the term P2E dissolve in or evolve to P&E, eventually.
The Hadron glove helps the hero defend against melee attacks, effectively, without loss in hand dexterity. Increases unarmed attack. Filled with right crystals it can apply mid-range shots of fire or ice. The more powerful, the rarer
The Hadron glove helps the hero defend against melee attacks, effectively, without loss in hand dexterity. Increases unarmed attack. Filled with right crystals it can apply mid-range shots of fire or ice. The more powerful, the rarer